) they all have the same look, it's easy to identify which effects are OFX. Only OFX video effects are supported (newsprint, mirror. For each type of video effect parameter on any of the clips, you will be prompted for whether you want the script to scramble the parameter (replace all the current keyframes of the parameter with random keyframes), or not (leave the keyframes as is). To use, select several clips/events which have video effects on them (they must be actually selected, not only in group-selected), then start the script. This randomizes the video effects of selected clips/events, by adding random keyframes every frame for each parameter type you select. To use, select several clips/events (they must be actually selected, not only in group-selected), then they will be scrambled automatically.Ĭlips starting and ending at the same time will be scrambled together, ie their subclips will be shuffled the same way. N is the Scramble size, and is usually 1. This simply scrambles multiple clips/events, by cutting them in subclips of length N, and shuffling the subclips. The rendered file will support alpha/transparency, meaning you don't need to add a green screen and remove it after, the alpha is handled automatically. To use, make a selection in the timeline using I and O, then it will be rendered and added to your project, all in one click. This simply renders a part of the timeline and places it into the timeline in a single click. If you choose to render automatically, the rendered file will support alpha/transparency, meaning you don't need to add a green screen and remove it after, the alpha is handled automatically. You can use a negative offset (eg -2 instead of 2), in which case the newest clips/events will be added at the back, instead of the front of the previous events. To use, select a single video clip/event, then it will be multilayered automatically, and rendered transparently if specified. You can also choose to automatically render the multilayered clip by checking the Render hitbox, otherwise the copies clips will simply be added to the timeline. N is the Layer count, M is the Layering offset. This does multilayering, by copying the select video clip/event N times, each time offsetting the clip by M frames. The longer the selection, the longer the render time. The end of the selection simply tells the script until which frame it should render the datamoshed file. This will datamix the right-hand side clip onto the last frame of the left-hand side clip. If you want to datamix on a scene change, you can typically split the clip at the exact frame where the scene changes, and select the right clip. So make sure to place the image you want to datamix from, just before the selection start. The image used for the new I-frame will be the frame just before the start of the selection. The start of the selection is the I-frame of the clip that will be replaced by another I-frame. It can take quite some time for long selections so wait if Vegas seems to freeze. To use, make a selection in the timeline using I and O, then it will be rendered and datamixed and added to your project, all in one click. This replaces the first I-frames of a clip by a frame of another clip.
So for best results, the start of the selection should be a frame with a lot of movement.
The P-frame will be relative to the previous frame, which will be rendered as an I-frame. The start of the selection is the first P-frame that will be repeated. To use, make a selection in the timeline using I and O, then it will be rendered and datamoshed and added to your project, all in one click. N is the Frame count, M is the Frame repeats. If you encounter any issue with the scripts, or you have any suggestion, please open an issue on this repository or contact me on Discord at cc#6439.
#Spaghett datamosh how to#
It just happens from time to time and I don't know how to fix it yet. If Sony/MAGIX Vegas complains about not finding the file, simply restart Vegas and it will work. If you use Sony Vegas Scripting submenu, by adding them to the toolbar using the Options -> Customize Toolbar menu. For each script, there will two entries, one of which is suffixed by "14" (for example, Datamosh and Datamosh14). Several entries will be added in the Tools -> Scripting submenu in Vegas. (If the folder does not exist, create it.)
1.3.0: Added Automator (randomizes video effects)ĭownload the latest release (the windows64.zip file) and unpack it into your C:\Users\\Documents\Vegas Script Menu folder.1.4.0: Added Datamix (datamosh: apply a clip P-frames on another clip I-frame).
#Spaghett datamosh pro#
A pack of Sony/MAGIX Vegas Pro scripts for YTP (datamoshing, multilayering.